



The general button layout, whilst not ridiculous or uncalled for, lacked any kind of real tactility and felt a bit loose.
#Aliens infestation sprites full
The main thing that prevented me from really getting into Infestation was the control scheme, with a few odd choices impeding my full enjoyment of the game. Whilst battling the Alien menace is entertaining enough to overcome any minor niggles, battles against humanoids and robots become tedious, with you being forced to hide behind cover and pop out and fire over and over again. It resulted in many moments when a Xenomorph jumped behind me and I had no immediate way of turning around to respond to the threat. The movement controls become a bit confused in the heat of a fight, with your aiming becoming locked horizontally. Whilst it’s certainly functional, elements of the gunplay in Infestation began to really grate after a while. Whilst the imminent fear of combat makes Infestation a brooding and daunting experience, the actual combat itself comes as a bit of a let down. Once the atmosphere dissipates in favour of raw gameplay though, Infestation breaks its stride somewhat. This is definitely a game that’s been designed for serious fans of the films, and the attention to detail is there as a result. The intricately structured tone of Infestation is topped off by the use of the Aliens universe, with accurate sound effects and loving references to the wider film franchise firmly grounding Infestation as an extension to the Aliens Universe. The sound, though it tends to blend into the background a bit, offers an atmospheric and appropriate accompaniment to the thematic content of the game. The colourful and detailed sprites that are usually associated with modern 2D games are present, and the whole look and feel of the game has a real polish to it, even if the cartoon visual style may not have been the most appropriate way to illustrate the Aliens universe. The graphics and sound are other elements that add to the game’s incredible atmosphere. This adds immensely to the pressure, but it would have been a far more effective mechanic if the characters had any kind of real personality or unique traits. There’s also the issue of death lingering over your head as, once one of your squad members goes down, s/he’s gone for good. The game’s challenge is what truly gives it that special something, with agile enemies, dark corridors and a constant lack of ammo making every potential encounter a tense one. The thought and constant fear of combat is something that elevates the game above the sum of its parts. These combat elements are both the best and worst aspect of Aliens: Infestation. All the while you need to fend off the eponymous Aliens in increasingly tough combat scenarios. You traverse through the open ended environments to achieve your objectives, all the while looking out for upgrades and new abilities that will let you do more exploring. The game plays out in a very similar style to the 2D Metroid titles of old.
